• Kickstarter funded!

    Today the Kickstarter for the Jennifer Wilde Point & Click Game (based on the comic book series I wrote for Atomic Diner) ended and it was successful! Thanks to everyone who has supported this endeavour by Outsider Games, and a big congratulations to Stephen Downey who worked so hard to achieve it. The project passed the funding goal three days before the deadline, much to the relief of everyone involved. Now, all that remains is the little job of finishing off the game…

  • Excellence in Art Award for Jennifer Wilde

    Congratulations to Outsider Games who won the Excellence in Art Award at the inaugural Awards at the Galway Games Gathering. Particular Kudos go out to John McFarlane, who is the artist and animator for the game. And don’t forget to back the game on Kickstarter!

  • Jennifer Wilde is on Kickstarter

    The Jennifer Wilde point & click adventure game, based on the comic book series I wrote which was published by Atomic Diner Comics, is now up on Kickstarter. I’m also the scriptwriter for this, back with my old buddy Stephen Downey, who is CEO of Outsider Games, and the original artist for the series. The art for the game is being marvellously handled by John McFarlane, and Rodney McConnell is the man wrangling the code. And of course all thanks to Robert Curley, who was the original creator of the concept. If you like the idea of a young art student solving a puzzle with the ghost of Oscar Wilde…

  • Jennifer Wilde – the Computer Game

    I’m pleased to announce that Outsider Games is partnering with Irish comic book publisher Atomic Diner and Northern Ireland Screen to adapt the comic book Jennifer Wilde as a Point & Click Adventure game. I’ll be writing the script for the game, which is based on the original comic book series I wrote for Atomic Diner. Here’s the official blurb: At the start of the Jazz Age in Paris in 1921, young French artist Jennifer Chevalier becomes embroiled in death, espionage and revolution which takes her across the three nations of France, England and Ireland – ably assisted by the ghost of Oscar Wilde. Jennifer believes the recent death of…

  • Wailing Heights is alive!

    Wailing Heights, the game developed by Outsider Games, goes live on Steam today at 2pm. The game is described as ‘A coffin-rocking, body-hopping, musical adventure game, set in a horrific hamlet of monsters.’ I wrote a small comic outlining the back story of one of the characters (the vampire Lola Vita), which was drawn by Ron Salas. This appears in the game, and if you spring for the deluxe bundle of Wailing Heights, it includes the soundtrack and high-res comics/artbook. You can purchase the game on Steam at 2pm today.

  • Lola comes to (un)life

    I’m stoked to hear that Ron Salas (who has worked for Image, Marvel, Dark Horse, etc.) is the artist drawing my short comic book script for Wailing Heights, which will be a part of a forthcoming video game from Outsider Games. I’ve seen the pages, and I’m thrilled that Lola’s origin story has been brought to (un)life in such a lively fashion.

  • Writing Lola

    I’m delighted to announce that I’m doing another collaboration with my pal Stephen Downey, with whom I worked on Jennifer Wilde. Stephen’s other job is co-founder of Outsider Games, which is developing a new title called Wailing Heights. It’s described as: “A coffin-rocking, body-hopping, musical adventure game, set in with a horrific hamlet of monsters, with a story by Kevin Beimers (Hector: Badge of Carnage) and glorious 2D artwork from a host of illustrious comic book talent.” I was given the task of coming up with the background of Lola, the vampire character in Wailing Heights, and writing a short script detailing her history for a comic that will appear…